I will address and fix this issue, and the update will be available within a week. There may be some FPS drops in certain areas, which probably related to item spawns in the jungle. To deactivate it, press the 'i' key twice. To activate the debug UI, press the '+' button three times quickly. However, please note that Z1 still uses the old system, and some of the new systems will not be accessible in that zone. If you need to gather some resources in Z1, you can use the teleport option to farm them quickly. I've added a function in the Debug UI that allows you to spawn a car or trailer and teleport between Z0 and Z1. The Yellow areas represent the environments that have been set up with 3D assets allowing you to explore and check out the environment, but systems have not been implemented yet.You can check those playavble area in the map below You can check back for the patch every Sunday night. (For now, the flamethrower only affects infected, fuel tanks, and propane tanks)Īnd for systems, areas, and level design that have not yet been implemented, I'll be making additions every week or two. Additionally, the NPC doesn't fully utilize all functions yet, such as the infected and Bandit's sound sensing function. (to access test branch go to steam library -> Game icon -> Right click -> Properties -> Betas and add the code)įor this version, it's still pretty rough, and there's not much polish yet. This is a code for access TestBranch : mistsurvival99 ![]() It is recommended to save before testing. Theye will spawn on the road between bandit camp and whitehouse) **Please remember, this is a test system.
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